1) Is there an overarching plot to the game that would be strongly emphasized (e.g. events have a lot to do with trying to save the Caldera universe and characters can tangibly contribute to moving that plot along), or is the game expected to take a more chill slice-of-life pace where the focus is living life in the faction cities and doing quests?
2) Sorta related to the above, but what sort of events can players expect?
3) Can players travel between factions (eg. they want to visit CR living in another faction), and if so what are the transport options like? Sorry if this was mentioned in the TDM or elsewhere, I couldn't find the info.
4) Will there be any interfactional conflict? Are the different factions on good terms? Assuming they are, is there any significance in chosing a certain faction or is it purely a choice of aesthetics: e.g. "I want a healing/lightbending/earthbending powerset" or "my character wants to live in a seaside/forest/sky environment"?
no subject
1) Is there an overarching plot to the game that would be strongly emphasized (e.g. events have a lot to do with trying to save the Caldera universe and characters can tangibly contribute to moving that plot along), or is the game expected to take a more chill slice-of-life pace where the focus is living life in the faction cities and doing quests?
2) Sorta related to the above, but what sort of events can players expect?
3) Can players travel between factions (eg. they want to visit CR living in another faction), and if so what are the transport options like? Sorry if this was mentioned in the TDM or elsewhere, I couldn't find the info.
4) Will there be any interfactional conflict? Are the different factions on good terms? Assuming they are, is there any significance in chosing a certain faction or is it purely a choice of aesthetics: e.g. "I want a healing/lightbending/earthbending powerset" or "my character wants to live in a seaside/forest/sky environment"?